Tasks:Widget Set: Difference between revisions

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* <span style="text-decoration:line-through;">text in utf-8 format</span> (done)
* <span style="text-decoration:line-through;">text in utf-8 format</span> (done)
* <span style="text-decoration:line-through;">provide label and text input widgets</span> (done)
* <span style="text-decoration:line-through;">provide label and text input widgets</span> (done)
* provide image/animation widget
* <span style="text-decoration:line-through;">provide image/animation widget</span> (done)
* <span style="text-decoration:line-through;">provide graphical (possibly animated) button widget</span> (done)
* <span style="text-decoration:line-through;">provide graphical (possibly animated) button widget</span> (done)
* provide lists with active (selectable) and inactive (not selectable) items
* provide lists with active (selectable) and inactive (not selectable) items

Revision as of 21:54, 28 February 2011

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Overview

The widgets that make up the user interface for the game.

Dependencies

Requirements

  • support for multiple windows on top of the (fullscreen) mapview (done)
  • transparent/translucent window background (done)
  • use true type fonts (done)
  • text in utf-8 format (done)
  • provide label and text input widgets (done)
  • provide image/animation widget (done)
  • provide graphical (possibly animated) button widget (done)
  • provide lists with active (selectable) and inactive (not selectable) items
  • provide table widget (for rendering inventory, saved games with pictures and descriptions, etc.)
  • active widget must become highlighted (become brighter) (done)
  • optimized for keyboard/gamepad control (done)
  • Python wrappers

References

  • v0.3 GUI code in CVS (win_*.cc|h files)
  • Redesign of widgets from the ground up by rians