Tasks:Mapview

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Overview

The map view renders a portion of the world model on screen.

Dependencies

Requirements

  • Rendering of solid objects and characters (done)
  • Rendering of non-solid objects, like high grass, water surface, ground fog, etc. ...
  • Exchangeable renderers (graphical, shaded bbox, wireframe ...) or possibly multiple renderers. (done)
  • Freeing of resources when no longer used by map view
  • Multiple instances of the mapview may be active at any time. (done)
  • The portion of the map being rendered is controlled by a python script that runs periodically. (done)
  • The mapview fills the complete screen; user interface is rendered on top of mapview. (done)
  • The mapview can be limited to a range on the z-axis, to render a single floor of a map interior (building, cave).

References