Tasks:Widget Set: Difference between revisions
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* <span style="text-decoration:line-through;">provide image/animation widget</span> (done) | * <span style="text-decoration:line-through;">provide image/animation widget</span> (done) | ||
* <span style="text-decoration:line-through;">provide graphical (possibly animated) button widget</span> (done) | * <span style="text-decoration:line-through;">provide graphical (possibly animated) button widget</span> (done) | ||
* provide lists with active (selectable) and inactive (not selectable) items | * <span style="text-decoration:line-through;">provide lists with active (selectable) and inactive (not selectable) items</span> (done) | ||
* provide table widget (for rendering inventory, saved games with pictures and descriptions, etc.) | * provide table widget (for rendering inventory, saved games with pictures and descriptions, etc.) | ||
* <span style="text-decoration:line-through;">active widget must become highlighted (become brighter)</span> (done) | * <span style="text-decoration:line-through;">active widget must become highlighted (become brighter)</span> (done) |
Latest revision as of 16:02, 6 March 2011
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Overview
The widgets that make up the user interface for the game.
Dependencies
- Map View implementation
Requirements
- support for multiple windows on top of the (fullscreen) mapview (done)
- transparent/translucent window background (done)
- use true type fonts (done)
- text in utf-8 format (done)
- provide label and text input widgets (done)
- provide image/animation widget (done)
- provide graphical (possibly animated) button widget (done)
- provide lists with active (selectable) and inactive (not selectable) items (done)
- provide table widget (for rendering inventory, saved games with pictures and descriptions, etc.)
- active widget must become highlighted (become brighter) (done)
- optimized for keyboard/gamepad control (done)
- Python wrappers