Tasks:Mapview

From Adonthell
Revision as of 19:48, 14 April 2009 by Ksterker (talk | contribs) (Requirements: additional requirement)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Back to Task Lists

Overview

The map view renders a portion of the world model on screen.

Dependencies

Requirements

  • Rendering of solid objects and characters (done)
  • Rendering of non-solid objects, like high grass, water surface, ground fog, etc. ...
  • Exchangeable renderers (graphical, shaded bbox, wireframe ...) or possibly multiple renderers. (done)
  • Freeing of resources when no longer used by map view
  • Multiple instances of the mapview may be active at any time. (done)
  • The portion of the map being rendered is controlled by a python script that runs periodically. (done)
  • The mapview fills the complete screen; user interface is rendered on top of mapview. (done)
  • The mapview can be limited to a range on the z-axis, to render a single floor of a map interior (building, cave).

References