Tasks:Sprite Editor

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Revision as of 13:29, 16 March 2008 by Ksterker (talk | contribs) (initial sprite editor task)
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Overview

The Sprite Editor is the tool to create the graphical representation for map objects.

Dependencies

Requirements

  • Define states the sprite consists of
  • Provide templates for sprites that require set of mandatory states (i.e. characters, doors, containers, ...)
  • Drag graphics from object browser to add them to the sprite
  • Arrange images to animations, set image properties like mask or delay
  • Preview animations

References