Tasks:Mapview
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Overview
The map view renders a portion of the world model on screen.
Dependencies
- Map Engine implementation
- Graphics implementation
- User Interface implementation
Requirements
- Rendering of solid objects and characters (done)
- Rendering of non-solid objects, like high grass, water surface, ground fog, etc. ...
- Multiple instances of the mapview may be active at any time.
- The portion of the map being rendered is controlled by a python script that runs periodically.
- The mapview fills the complete screen; user interface is rendered on top of mapview.
References
- Map View in the Engine Architcture Documentation
- Primitive rendering in CVS
- Thoughts about rendering non-solid objects.