Tasks:Mapview: Difference between revisions
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== Requirements == | == Requirements == | ||
* | * <span style="text-decoration:line-through">Rendering of solid objects and characters</span> (done) | ||
* Rendering of non-solid objects, like high grass, water surface, ground fog, etc. ... | |||
* Multiple instances of the mapview may be active at any time. | * Multiple instances of the mapview may be active at any time. | ||
* The portion of the map being rendered is controlled by a [[Scripting:Contents|python script]] that runs periodically. | * The portion of the map being rendered is controlled by a [[Scripting:Contents|python script]] that runs periodically. | ||
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== References == | == References == | ||
* [[Architecture:Map Module|Engine Architcture Documentation] | * [[Architecture:Map Module#Maps and Views|Map View]] in the Engine Architcture Documentation | ||
* [http://cvs.savannah.gnu.org/viewvc/adonthell/adonthell/test/worldtest.cc?view=markup Primitive rendering] in CVS | |||
* [http://lists.nongnu.org/archive/html/adonthell-devel/2007-12/msg00003.html Thoughts] about rendering non-solid objects. | |||
[[Category:Tasks]] | |||
[[Category:Development]] | [[Category:Development]] |
Revision as of 18:30, 8 March 2008
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Overview
The map view renders a portion of the world model on screen.
Dependencies
- Map Engine implementation
- Graphics implementation
- User Interface implementation
Requirements
- Rendering of solid objects and characters (done)
- Rendering of non-solid objects, like high grass, water surface, ground fog, etc. ...
- Multiple instances of the mapview may be active at any time.
- The portion of the map being rendered is controlled by a python script that runs periodically.
- The mapview fills the complete screen; user interface is rendered on top of mapview.
References
- Map View in the Engine Architcture Documentation
- Primitive rendering in CVS
- Thoughts about rendering non-solid objects.