Tasks:Widget Set: Difference between revisions

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GUI for Adonthell development task
 
m Requirements: layout fixed
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* Python [[Architecture:Python Module|wrappers]]
* Python [[Architecture:Python Module|wrappers]]


[4] References
== References ==


* Joel's latest [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell/src/gui/ GUI implementation] in CVS
* Joel's latest [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell/src/gui/ GUI implementation] in CVS

Revision as of 21:38, 4 March 2006

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Overview

The widgets that make up the user interface for the game.

Dependencies

Requirements

  • support for multiple windows on top of the (fullscreen) mapview
  • transparent/translucent window background
  • use true type fonts
  • text in utf-8 format
  • provide label and text input widgets
  • provide image/animation widget
  • provide graphical (possibly animated) button widget
  • provide lists with active (selectable) and inactive (not selectable) items
  • provide table widget (for rendering inventory, saved games with pictures and descriptions, etc.)
  • active widget must become highlighted (become brighter)
  • optimized for keyboard/gamepad control
  • Python wrappers

References