Tasks:Mapview: Difference between revisions

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* [[Architecture:Map Module|Engine Architcture Documentation]] [http://adonthell.linuxgames.com/files/architecture.pdf], Chapter 'Map module'
* [[Architecture:Map Module|Engine Architcture Documentation]] [http://adonthell.linuxgames.com/files/architecture.pdf], Chapter 'Map module'
[[Category:Development]]

Revision as of 00:52, 6 July 2007

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Overview

The map view renders a portion of the world model on screen.

Dependencies

Requirements

  • The mapview contains a cache of the graphics needed to render the model. It works with a reference count, discarding unused graphics after the cache reaches a certain size.
  • Multiple instances of the mapview may be active at any time.
  • The portion of the map being rendered is controlled by a python script that runs periodically.
  • The mapview fills the complete screen; user interface is rendered on top of mapview.

References