Tasks:Adonthell 0.3

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Revision as of 10:54, 2 August 2016 by Ksterker (talk | contribs) (more tasks closed, new added)
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ToDo-List for adonthell 0.3.6 release

Testing tasks

  • gcc 6 / c++-14 (done, working)
  • gcc 5 / c++-11 (done, working)
  • Python < 2.6 (done, Python 2.3 confirmed working)
  • In-game Python console (done, working)
  • Run with valgrind and fix most severe leaks (done)

Changes for all platforms

  • Debug and fix Erek stuck in cellar (done)
  • Improve speed of extro cutscene (done)
  • Allow skipping of extro (done)
  • Support SDL2 if feasible (ported)
  • Update README and related files (first pass complete)
  • Remove FULLSCREEN.howto (done)
  • Locate music files with higher bitrate (in progress)
  • update GPL header in source files to lastest (see achievements.cc)
  • improve usage of const, passing by reference throughout code
  • migrate code to git (done)
  • rename configure.in to configure.ac (done)
  • verify code docs can be created or remove related files/configure checks
  • Support Python 3 (done)
  • Implement simple in-game option window (done)
  • Assemble working dlgedit (done)
  • Implment in-game achievements (done)
  • Improve conditions for Fellnir's in-game hints (no change required)
  • configure: add Python/SWIG sanity checks (done)
  • Use proper paths for configuration file and saved games (Linux/OSX/Windows)
  • Add missing link in Talans dialogue, when confronting him but not immediately picking proper option (no change required)
  • Convert OSX highres icon for use on Linux/Windows (done)
  • Fix outdated info in extro scroll text (done)
  • remove libtoolize invocation from autogen.sh -- probably not required (done)
  • update gettext support in wastesedge to latest (done)

General release tasks

  • Write user manual
  • Code signing for Windows and OSX

Linux tasks

  • Make fullscreen mode the default (done)
  • .desktop file + icon (done)
  • create source tarball and verify everything is included (done)

OSX tasks

  • compile on OSX 10.11 (done)
  • compile with sandbox enabled
  • create App bundle and test under 10.6 and 10.11 (done)
  • try to compile on OSX 10.4 and fix big endian issues introduced by porting to SDL2 (done)

Windows tasks

  • compile for Win64 (done)
  • create installer (done)