Tasks:Items on Map
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Overview
Integrate items into map engine. It should be possible for items to lie on the ground and/or in containers like chests, cupboards, etc. Characters can pick up or deposit items.
Dependencies
- Map Engine implementation
- Object Model implementation
Requirements
- Items need graphical representation (and model) for placement on the map.
- Multiple items/stacks of items on a single tile
- Functionality for picking up/dropping items (possible dependency on UI)
- NPCs must be able to locate, pick up and drop items
References
- Item implementation in architecture documentation
- Map implementation in architecture documentation