Tasks:Dialogue
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Overview
The dialogue engine drives the conversations between player and NPCs.
Dependencies
- Widget set and User Interface for parts other than lowlevel code
Requirements
- Mainly needs be ported from v0.3 branch to v0.4 (mostly done since Jan. 2006)
- Only lowlevel functionality implemented in the game engine
- GUI should be written in Python, to allow modifications by game authors
- GUI should contain history of conversation
- Player's choices should be numbered from 1 to n
References
- Introductory chapters in dlgedit manual [1]
- latest source code to be ported to v0.4 (add to rpg module)
- Code of the Python support module