Tasks:Map Events
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Overview
The map events allow to react on characters movements across the map and enable interactions with objects and other characters.
Dependencies
- Map Engine implementation
Requirements
- Map event specific event handler and event structure
- Map events triggered by entering or leaving well-defined areas of the map
- Map events can be saved and restored
References
- Event Subsystem in architecture documentation
- Example event implementation: time_event.h time_event_manager.h
- Map events in v0.3: map_event.h map_event_handler.h