Tasks:Characters

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Revision as of 20:33, 18 June 2005 by Ksterker (talk | contribs) (Character implementation task)
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Overview

Characters include any kind of creature, both player or computer controlloed.

Dependencies

  • Schedules for character control
  • Rules [1] for character stats
  • Ether for exchanging messages between characters

Requirements

  • characters consist of a model that can move across the map and the images and animations to render them.
  • basic character model is hard coded into the engine. RPG specific parts are implemented on Python side (compare item implementation).
  • all important NPCs are loaded and kept available for changing their schedule, dialogue, stats, etc. as required by the plot.
  • character control can be taken over by player or computer for any character (by exchanging schedule scripts).

References