Tasks:Character Graphics: Difference between revisions
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added character gfx task |
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== Requirements == | == Requirements == | ||
* Humanoid characters are 80x40 pixels. | |||
* Character animations for rendering on the map. For the beginning, at least movement in north, east, south and west direction needs to be covered. | * Character animations for rendering on the map. For the beginning, at least movement in north, east, south and west direction needs to be covered. | ||
* Character potraits for display during dialogues, 128x128 pixels in size. | * Character potraits for display during dialogues, 128x128 pixels in size. | ||
* Animals (deer, bears, wolves, sheeps, dogs, cats, birds, pigs, etc ...) | |||
* Creatures | |||
== References == | == References == |
Revision as of 20:16, 24 March 2006
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Overview
Characters, creatures and beasts need to be displayed on the map and during dialogues.
Dependencies
None
Requirements
- Humanoid characters are 80x40 pixels.
- Character animations for rendering on the map. For the beginning, at least movement in north, east, south and west direction needs to be covered.
- Character potraits for display during dialogues, 128x128 pixels in size.
- Animals (deer, bears, wolves, sheeps, dogs, cats, birds, pigs, etc ...)
- Creatures