Tasks:Dialogue: Difference between revisions
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== Requirements == | == Requirements == | ||
* Mainly needs be ported from [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell-0.3/?sortby=date#dirlist v0.3] branch to [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell/?sortby=date#dirlist v0.4] | * Mainly needs be ported from [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell-0.3/?sortby=date#dirlist v0.3] branch to [http://savannah.nongnu.org/cgi-bin/viewcvs/adonthell/adonthell/?sortby=date#dirlist v0.4] ''(mostly done since Jan. 2006)'' | ||
* Only lowlevel functionality implemented in the [[Architecture:Overview|game engine]] | * Only lowlevel functionality implemented in the [[Architecture:Overview|game engine]] | ||
* GUI should be written in [http://www.python.org Python], to allow modifications by game authors | * GUI should be written in [http://www.python.org Python], to allow modifications by game authors |
Revision as of 16:24, 15 February 2006
Back to Contents
Overview
The dialogue engine drives the conversations between player and NPCs.
Dependencies
- GUI for parts other than lowlevel code
Requirements
- Mainly needs be ported from v0.3 branch to v0.4 (mostly done since Jan. 2006)
- Only lowlevel functionality implemented in the game engine
- GUI should be written in Python, to allow modifications by game authors
- GUI should contain history of conversation
- Player's choices should be numbered from 1 to n
References
- Introductory chapters in dlgedit manual [1]
- latest source code to be ported to v0.4 (add to rpg module)
- Code of the Python support module