Tasks:Wastesedge:GUI: Difference between revisions
Jump to navigation
Jump to search
Waste's Edge for 0.4 user interface requirements |
m →Requirements: link to existing task added |
||
Line 18: | Line 18: | ||
* Implement main menu | * Implement main menu | ||
* Implement "name your character" window | * Implement "name your character" window | ||
* Implement Python console window with command history | * Implement [[Tasks:Python_Console|Python console]] window with command history | ||
* Implement Option window ''(optinal, as Waste's Edge didn't have that either)'' | * Implement Option window ''(optinal, as Waste's Edge didn't have that either)'' | ||
Revision as of 10:35, 15 January 2012
Back to Road Map.
Overview
Build Waste's Edge GUI so it can be re-used and easily changed by other games. That requires that all dialogs and views are written on Python side.
Dependencies
- The widget system.
Requirements
- Come up with a design and theme with a modern look and retro feel (or vice versa?) ;-).
- Implement audio feedback for UI operations (such as button presses, selection changes)
- Implement speech bubbles (in progress)
- Implement load/save interface with screenshot, statistics (like in-game time) and user-defined text
- Implement dialogue window with conversation history, numbered items for replies, portrait of speaker, etc.
- Implement main menu
- Implement "name your character" window
- Implement Python console window with command history
- Implement Option window (optinal, as Waste's Edge didn't have that either)
References
- The widget system documentation.
- The v0.4 C++ dialogue window in Git [1]
- Design proposal for the v0.4 dialogue window
- The Python part of v0.3 user interface in Git [2]