Tools:Installation: Difference between revisions

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There are four tools which can be used :-
There are four tools which can be used :-


a.Adonthell-dlgedit :- This is the Dialogue Editor where you add dialogues and make trees as to how they look.
*Adonthell-dlgedit :- This is the Dialogue Editor where you add dialogues and make trees as to how they look.<br>
b.Adonthell-Modeller:- This is the Modeller where you can create new models/characters/creatures and think of dimensions and things.
*Adonthell-Modeller:- This is the Modeller where you can create new models/characters/creatures and think of dimensions and things.<br>
c.Adonthell-Mapedit :- This is where people can make their own maps.
*Adonthell-Mapedit :- This is where people can make their own maps.<br>
d.Questedit :-This is where people make quests and what entry should show up in log when a part of quest is completed.  
*Questedit :-This is where people make quests and what entry should show up in log when a part of quest is completed.<br>


[[Category:Tools]]
[[Category:Tools]]

Revision as of 19:59, 17 November 2011

This is a minimalistic stub. Please expand accordingly.

In order to get the Adonthell tools for windows, you need to download the files from the Adonthell website[1].

The tool-related files found there are:

  • dlgedit-0.4.0-alpha-1-win32.zip, the Dialogue Editor; those are binary files for windows. To install, unzip.
  • adonthell-tools-0.4.0-alpha-1.tar.gz, the source for the tools package (alpha version, of course). Compilation is needed prior to usage.

There are four tools which can be used :-

  • Adonthell-dlgedit :- This is the Dialogue Editor where you add dialogues and make trees as to how they look.
  • Adonthell-Modeller:- This is the Modeller where you can create new models/characters/creatures and think of dimensions and things.
  • Adonthell-Mapedit :- This is where people can make their own maps.
  • Questedit :-This is where people make quests and what entry should show up in log when a part of quest is completed.