Tasks:Map Graphics: Difference between revisions

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Back to [[Tasks:Contents|Contents]]
Back to [[Tasks:Contents|Contents]]

Revision as of 18:15, 27 November 2010

Back to Contents

Overview

In-game graphics for the various locations.

Dependencies

Requirements

  • Perspective is a top-down view with an angle of 41.8 degree.
  • Object size based on humanoid characters which are at most 80x40 pixels.
  • Ground tiles for different areas (grass, forest, swamp, mountains, flooring inside buildings, water, etc ...)
  • Interiours (buildings, dwarven mine, caves, etc ...)
  • Inside decoration (furniture, workshop furnishing, etc ...)
  • Exteriours (buildings, walls, fences, mountain sides, river banks, etc ...)
  • Outside decoration (carts, haystacks, woodpiles, boulders, benches, signposts, etc ...)
  • Plants (trees, bushes, flowers, etc ...)

References