Tasks:Charedit: Difference between revisions
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m →Requirements: Updated to match state of implementation |
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* Store and load individual characters in XML format (for revision control) | * Store and load individual characters in XML format (for revision control) | ||
* Convert/Merge characters into game data file | * Convert/Merge characters into game data file | ||
* Assign initial dialogue | * Assign initial dialogue script | ||
* <span style="text-decoration:line-through;">Assign initial schedule script</span> (done). | * <span style="text-decoration:line-through;">Assign initial schedule script</span> (done). | ||
* Assign sprite and portrait | * Assign sprite and portrait |
Latest revision as of 09:41, 16 January 2010
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Overview
Tool to create NPC and Creature instances, to assign attributes, equipment and items, dialogue and schedule scripts. And possibly more.
Dependencies
- Character implementation
Requirements
- Create character instance based on character template
- Set initial level and attributes based on game rules
- Store and load individual characters in XML format (for revision control)
- Convert/Merge characters into game data file
- Assign initial dialogue script
- Assign initial schedule script (done).
- Assign sprite and portrait
References
- Game Rules for list of character attributes, levelling, etc.
- Charedit code from version 0.3