Tasks:GTK Backend: Difference between revisions
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== References == | == References == | ||
* [http://cvs.savannah.gnu.org/viewvc/tools/src/backend/gtk/?root=adonthell GTK+ backend code] in CVS | |||
* [http://lists.nongnu.org/archive/html/adonthell-devel/2007-07/msg00004.html Suggestion] and [http://lists.nongnu.org/archive/html/adonthell-devel/2009-03/msg00000.html sample code] on adonthell-devel | * [http://lists.nongnu.org/archive/html/adonthell-devel/2007-07/msg00004.html Suggestion] and [http://lists.nongnu.org/archive/html/adonthell-devel/2009-03/msg00000.html sample code] on adonthell-devel | ||
* [http://cvs.savannah.nongnu.org/viewvc/adonthell/src/gfx/sdl/?root=adonthell SDL gfx backend] as reference implementation. | * [http://cvs.savannah.nongnu.org/viewvc/adonthell/src/gfx/sdl/?root=adonthell SDL gfx backend] as reference implementation. |
Revision as of 19:52, 11 May 2009
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Overview
A GTK+ gfx backend module would make internal objects such as images and sprites available to content editors.
Dependencies
None
Requirements
- Implement the screen and surface interfaces on top of GTK+. (done)
- Implement proof-of-concept GTK+ app that can display game objects. (done)
References
- GTK+ backend code in CVS
- Suggestion and sample code on adonthell-devel
- SDL gfx backend as reference implementation.
- GTK+ documentation
- Cairo documentation