Tasks:Character Graphics: Difference between revisions
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== Requirements == | == Requirements == | ||
* Humanoid characters are | * Humanoid characters are 40x80 pixels. | ||
* Character animations for rendering on the map. For the beginning, at least | * Character animations for rendering on the map. For the beginning, at least walking in north, east, south and west direction. | ||
* Character | * Optionally, running, jumping, falling, combat-related animations for player and selected NPCs. | ||
* Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, etc ...) | * <span style="text-decoration:line-through;">Character portraits for display during dialogues, 128x128 pixels in size.</span> (done) | ||
* Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, goats, etc ...) | |||
* Creatures | * Creatures | ||
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* [[Characters:Dun Barethsol|List of Characters]] | * [[Characters:Dun Barethsol|List of Characters]] | ||
* [[Characters:Creatures:Contents|List of Creatures]] | * [[Characters:Creatures:Contents|List of Creatures]] | ||
* [http:// | * [http://cvs.savannah.gnu.org/viewvc/gfx/character/npc/naked_guy/?root=adonthell Human male sprite template] (preliminary) | ||
* [http://cvs.savannah.gnu.org/viewvc/gfx/character/portrait/?root=adonthell Repository of character portraits] | |||
* [http://cvs.savannah. |
Revision as of 18:38, 2 February 2009
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Overview
Characters, creatures and beasts need to be displayed on the map and during dialogues.
Dependencies
None
Requirements
- Humanoid characters are 40x80 pixels.
- Character animations for rendering on the map. For the beginning, at least walking in north, east, south and west direction.
- Optionally, running, jumping, falling, combat-related animations for player and selected NPCs.
- Character portraits for display during dialogues, 128x128 pixels in size. (done)
- Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, goats, etc ...)
- Creatures