Tasks:Dlgedit: Difference between revisions
Jump to navigation
Jump to search
m category added |
|||
Line 16: | Line 16: | ||
* Finish Modular Dialogue implementation | * Finish Modular Dialogue implementation | ||
* Improve compatibility with 64bit operating systems | * Improve compatibility with 64bit operating systems | ||
* Add abstraction layer around list of NPCs and dialogue compiler, so dlgedit can be more easily reused by other projects. | |||
== References == | == References == |
Revision as of 17:53, 14 March 2008
Back to Contents
Overview
Dlgedit is used to create conversations between Player and NPCs.
Dependencies
Characters and Quests.
Requirements
- Port to Win32 (done)
- Finish Dialogue Compiler
- Finish Modular Dialogue implementation
- Improve compatibility with 64bit operating systems
- Add abstraction layer around list of NPCs and dialogue compiler, so dlgedit can be more easily reused by other projects.
References
- Current v0.4 dlgedit code
- Current Dlgedit Manual
- Some background on the modular dialogue idea.