Tasks:Dialogue: Difference between revisions
Jump to navigation
Jump to search
m links fixed |
|||
Line 8: | Line 8: | ||
== Dependencies == | == Dependencies == | ||
* [[Tasks: | * [[Tasks:Widget Set|Widget set]] and [[Tasks:User Interface|User Interface]] for parts other than lowlevel code | ||
== Requirements == | == Requirements == |
Revision as of 21:41, 4 March 2006
Back to Contents
Overview
The dialogue engine drives the conversations between player and NPCs.
Dependencies
- Widget set and User Interface for parts other than lowlevel code
Requirements
- Mainly needs be ported from v0.3 branch to v0.4 (mostly done since Jan. 2006)
- Only lowlevel functionality implemented in the game engine
- GUI should be written in Python, to allow modifications by game authors
- GUI should contain history of conversation
- Player's choices should be numbered from 1 to n
References
- Introductory chapters in dlgedit manual [1]
- latest source code to be ported to v0.4 (add to rpg module)
- Code of the Python support module