Tasks:Character Graphics: Difference between revisions

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m Requirements: spelling fixed
m References: link added
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* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-03/msg00093.html Human male north animation]
* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-03/msg00093.html Human male north animation]
* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-05/msg00000.html Human male east and west animation]
* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-05/msg00000.html Human male east and west animation]
* [http://cvs.savannah.nongnu.org/viewcvs/wastesedge/gfx/portraits/?root=adonthell Repository of Waste's Edge portraits]]

Revision as of 20:21, 24 March 2006

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Overview

Characters, creatures and beasts need to be displayed on the map and during dialogues.

Dependencies

None

Requirements

  • Humanoid characters are 80x40 pixels.
  • Character animations for rendering on the map. For the beginning, at least movement in north, east, south and west direction needs to be covered.
  • Character potraits for display during dialogues, 128x128 pixels in size.
  • Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, etc ...)
  • Creatures

References