Tasks:Character Graphics: Difference between revisions
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* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-03/msg00093.html Human male north animation] | * [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-03/msg00093.html Human male north animation] | ||
* [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-05/msg00000.html Human male east and west animation] | * [http://lists.nongnu.org/archive/html/adonthell-artwork/2002-05/msg00000.html Human male east and west animation] | ||
* [http://cvs.savannah.nongnu.org/viewcvs/wastesedge/gfx/portraits/?root=adonthell Repository of Waste's Edge portraits]] |
Revision as of 20:21, 24 March 2006
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Overview
Characters, creatures and beasts need to be displayed on the map and during dialogues.
Dependencies
None
Requirements
- Humanoid characters are 80x40 pixels.
- Character animations for rendering on the map. For the beginning, at least movement in north, east, south and west direction needs to be covered.
- Character potraits for display during dialogues, 128x128 pixels in size.
- Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, etc ...)
- Creatures