Tasks:Controls: Difference between revisions
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Added Input System Tasks |
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* Architecture of the [[Architecture:Input Module|Input Module]] | * Architecture of the [[Architecture:Input Module|Input Module]] | ||
* Current v0.4 [http://cvs.savannah.nongnu.org/viewvc/adonthell/src/input/?root=adonthell Input Module code] | |||
* [http://lists.nongnu.org/archive/html/adonthell-devel/2002-02/msg00050.html Game control] suggestion on adonthell-devel | * [http://lists.nongnu.org/archive/html/adonthell-devel/2002-02/msg00050.html Game control] suggestion on adonthell-devel | ||
[[Category:Tasks]] | [[Category:Tasks]] | ||
[[Category:Development]] | [[Category:Development]] |
Revision as of 22:32, 19 July 2007
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Overview
The Input System handles everything related to user input and game controls.
Dependencies
None
Requirements
On top of the existing features, the following needs to be implemented
- Increase number of control event actions to eight (Standard gamepads seem to have 8 buttons aside from the directional control -- need to confirm).
- Change configuration to allow more than one key/button per action/movement, so that keyboard/gamepad/mouse are supported simultaneously. Control events already support this internally, but cannot be configured that way.
- Improve default control mapping, if necessary.
- Provide User Interface for customizing controls.
References
- Architecture of the Input Module
- Current v0.4 Input Module code
- Game control suggestion on adonthell-devel