Tasks:Dialogue: Difference between revisions
Jump to navigation
Jump to search
Swiftcrown (talk | contribs) |
removed from here |
||
(3 intermediate revisions by one other user not shown) | |||
Line 18: | Line 18: | ||
* GUI should display NPC (and possibly player) portrait | * GUI should display NPC (and possibly player) portrait | ||
* Player's choices should be numbered from 1 to n | * Player's choices should be numbered from 1 to n | ||
== References == | == References == |
Latest revision as of 15:58, 7 August 2010
Back to Contents
Overview
The dialogue engine drives the conversations between player and NPCs.
Dependencies
- Widget set and User Interface for parts other than lowlevel code
Requirements
- Mainly needs be ported from v0.3 branch to v0.4 (done)
- Only lowlevel functionality implemented in the game engine (done)
- GUI should be written in Python, to allow modifications by game authors
- GUI should contain history of conversation
- GUI should display NPC (and possibly player) portrait
- Player's choices should be numbered from 1 to n
References
- Introductory chapters in dlgedit manual [1]
- Test script for dialogue engine in CVS
- Code of the Python support module