Tasks:Character Graphics: Difference between revisions
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m →References: Added DB character sprites |
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== References == | == References == | ||
* [[Graphics | * [[:Category:Graphics|Designer's Reference]] | ||
* [[Characters:Dun Barethsol|List of Characters]] | * [[Characters:Dun Barethsol|List of Characters]] | ||
* Character stills:<br>[[Image:Dun-Barethsol-cast.png|750px]] | * Character stills:<br>[[Image:Dun-Barethsol-cast.png|750px]] |
Latest revision as of 20:30, 1 May 2011
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Overview
Characters, creatures and beasts need to be displayed on the map and during dialogues.
Dependencies
None
Requirements
- Humanoid characters are 40x80 pixels.
- Character animations for rendering on the map. For the beginning, at least walking in north, east, south and west direction.
- Optionally, running, jumping, falling, combat-related animations for player and selected NPCs.
- Character portraits for display during dialogues, 128x128 pixels in size. (done)
- Animals (deer, bears, wolves, sheep, dogs, cats, birds, pigs, goats, etc ...)
- Creatures
References
- Designer's Reference
- List of Characters
- Character stills:
- List of Creatures
- Human male sprite template (preliminary)
- Repository of character portraits