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* The [[Development:Getting Started|Getting Started Guide]] helps setting up an Adonthell build environment, downloading and compiling Adonthell from CVS and contains other useful information for developers.  
* The [[Development:Getting Started|Getting Started Guide]] helps setting up an Adonthell build environment, downloading and compiling Adonthell from CVS and contains other useful information for developers.  
* The [[Tasks:Contents|Task List]] contains parts of the engine that need to be created or updated.
* The [[Tasks:Road Map|Road Map]] gives an overview of ongoing and future development and helps putting the list of [[Tasks:Contents|Open Tasks]] into perspective.
* The Adonthell [http://adonthell.berlios.de/api/ API Documentation] is available outside the Wiki.
* The Adonthell [http://adonthell.berlios.de/api/ API Documentation] is available outside the Wiki.
* The [[Architecture:Contents|Engine Architecture]] is a supplement to the API, with description of basic design principles of the engine and its many modules.
* The [[Architecture:Contents|Engine Architecture]] is a supplement to the API, with description of basic design principles of the engine and its many modules.

Revision as of 02:05, 29 May 2007

Welcome to the Adonthell Documentation Wiki

This Wiki contains many resources for developers, artists and writers working on the Adonthell Engine and Game Content. Documentation is divided into the following sections for easier access:

Programmers Pages

  • The Getting Started Guide helps setting up an Adonthell build environment, downloading and compiling Adonthell from CVS and contains other useful information for developers.
  • The Road Map gives an overview of ongoing and future development and helps putting the list of Open Tasks into perspective.
  • The Adonthell API Documentation is available outside the Wiki.
  • The Engine Architecture is a supplement to the API, with description of basic design principles of the engine and its many modules.

Game Designers Pages

  • The Tools used to create game content for Adonthell.
  • The Scripting Guide describes how the Python scripts that turn the engine into a RPG have to look.
  • The Role Playing System contains the rules used by Adonthell.
  • The Characters and Factions and Creatures encountered in the world of Adonthell are described here.
  • Places of some importance to the world of Adonthell.
  • The Items to be found in the world of Adonthell.

Artists Pages

  • The Designer's Reference includes guidelines, specifications and tips for creating graphics and animations for Adonthell.

Writers Pages

  • The Plot of Adonthell and the demo games is documented here. *** Spoilers ***
  • The Adonthell Library is a collection of background material covering various aspects of Adonthell's world.
  • The Plot Design Guidelines contain various suggestions, hints and rules concerning the creation and documentation of Adonthell's plot.
  • The Dlgedit Manual is the User's Guide to the Adonthell Dialogue Editor, the tool for creating conversations between the player and NPC's.

From time to time, new versions of these documents will be made available for offline reading. The content of the Wiki will often be more up to date, however.